Introduction

A tranquil haven away from the hustle and bustle of pressured modern life, development is performed in a small stone room in the corner. The only fortifications are the firewalls, and the stone walls, just enough to think creatively. Here I ponder the intricacies of coding, sometimes complex distributed systems, othertimes the more mundane, and in my spare time the personal coding and pet projects. You don't have to like it.

About Me

I've been developing software (or programming as we used to call it) since 1982, in the rough order: Basic -> 6502 assembler -> APL -> Pascal -> C -> C++ , and ending up with Java, C# and PHP. The last three are my preferred languages, the choice depends on the requirements of any given task. Add in database design and the ability to write efficient SQL.

Site Mission Statement

Apparently, according to management consultants, its important to have a Mission Statement, so here it is.

This site is primarily my place to keep track of ideas and concepts, the journal is there for the same reason, it tracks my thoughts and rather like a diary or one of those reassuringly navy blue Engineering Notebooks that we were given at certain companies to fill in with all our thoughts and then leave behind as an eternal record for whoever followed.

Disclaimer

I'm probably not as clever as I'd like to think I am, so so don't expect everything to work

The trouble with developers is that it's always in a state of development

Rules of thumb

  1. any given non-trivial project will take no less than three months full time.
  2. Don't change anything without a compelling reason; c.f. "If it isn't broken it doesn't need fixing"
  3. HTML for content, CSS for layout
  4. You don't need to write a framework
  5. You do need version control from day one
  6. You haven't just found a bug in the compiler
  7. If you haven't tested it then there is a 5-sigma certainty that it won't work


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