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Simulation

Using audacity to create betty callouts

During the development of the F-15 I wanted to have a realistic sounding aural voice warnings; similar to these recorded F-15E samples The first step was to record using a text to speech engine using a voice that sounded about right; giving us the unprocessed bingo callout Imported this into audacity and used an equalisation filter to reduce the dynamic range; which resulted in a fairly good representation

C# WPF Instructor Station Development notes

Developing from ground up a new IOS using WPF & C#

Emesary implementation of a message based real time system

This entire entry is really a set of notes to remind me of an idea I've just had....
There are many ways of implementing an real time executive, i.e. a system that takes responsibility for loading, running, and monitoring individual sections of code.

Simulation

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